New feature! Added pgn save & send support
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S'han modificat 1 arxius amb 39 adicions i 67 eliminacions
106
mastochess.py
106
mastochess.py
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@ -18,6 +18,7 @@ import psycopg2
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import chess
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import chess.svg
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from cairosvg import svg2png
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import chess.pgn
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def cleanhtml(raw_html):
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cleanr = re.compile('<.*?>')
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@ -511,91 +512,59 @@ def update_game(board_game, toot_url):
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conn.close()
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def save_anotation(moving):
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def write_result(filename, old_string, new_string):
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if moving_piece != 1:
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with open(filename) as f:
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s = f.read()
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if old_string not in s:
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print('"{old_string}" not found in {filename}.'.format(**locals()))
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return
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square_index = chess.SQUARE_NAMES.index(moving[2:])
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with open(filename, 'w') as f:
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print('Changing "{old_string}" to "{new_string}" in {filename}'.format(**locals()))
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s = s.replace(old_string, new_string)
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f.write(s)
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moved_piece = board.piece_type_at(square_index)
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def save_anotation(moving, san_move):
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moved_piece_name = get_moved_piece_name(moved_piece)
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else:
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moved_piece_name = 'P'
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if promoted == True:
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moving = moving + 'q'
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game_file = "app/anotations/" + str(game_id) + ".txt"
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if moved_piece_name == 'P':
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moved_piece_name = moved_piece_name.replace('P','')
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if capture == True:
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moved_piece_name = moved_piece_name + "X"
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if check == True:
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moved_piece_name = moved_piece_name + moving[2:] + "+"
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if checkmate == True:
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moved_piece_name = moved_piece_name + "+"
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pgn_file = "app/anotations/" + str(game_id) + ".pgn"
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if bool(board.turn == chess.BLACK) == True:
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if check != True and checkmate != True:
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if promoted != True:
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line_data = str(board.fullmove_number) + ". " + moved_piece_name + moving[2:]
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line_data = str(board.fullmove_number) + ". " + san_move
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else:
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line_data = str(board.fullmove_number) + ". " + moved_piece_name + "=D"
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line_data = " " + san_move + " "
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else:
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if checkmate or stalemate:
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line_data = str(board.fullmove_number) + ". " + moved_piece_name
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line_data = line_data + " " + board.result()
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else:
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write_result(pgn_file, '[Result ]', '[Result ' + board.result() + ' ]')
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moved_piece_name = moved_piece_name.lower()
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if not os.path.isfile(pgn_file):
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if check != True and checkmate != True:
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file_header = '[Event ' + game_name + ': ' + str(game_id) + ']\n'
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file_header += '[Site ' + mastodon_hostname + ']' + '\n'
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file_header += '[Date ' + str(datetime.today().strftime('%d-%m-%Y')) + ']' + '\n'
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file_header += '[Round ' + str(game_id) + ']' + '\n'
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file_header += '[White ' + white_user + ' ]' + '\n'
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file_header += '[Black ' + black_user + ' ]' + '\n'
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file_header += '[Result ]' + '\n'
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file_header += '[Time ' + str(datetime.now().strftime('%H:%M:%S')) + ']' + '\n\n'
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if promoted != True:
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line_data = " - " + moved_piece_name + moving[2:] + "\n"
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else:
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line_data = " - " + moved_piece_name + "=D"
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else:
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line_data = " - " + moved_piece_name + "\n"
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if not os.path.isfile(game_file):
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file_header = game_name + ': ' + str(game_id) + "\n" + white_user + " / " + black_user + "\n\n"
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with open(game_file, 'w+') as f:
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with open(pgn_file, 'w+') as f:
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f.write(file_header)
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with open(game_file, 'a') as f:
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with open(pgn_file, 'a') as f:
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f.write(line_data)
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else:
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with open(game_file, 'a') as f:
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with open(pgn_file, 'a') as f:
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f.write(line_data)
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@ -656,7 +625,7 @@ def send_anotation(game_id):
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msg['Subject'] = email_subject + game_id
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# Attach the game anotation
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file_to_attach = "app/anotations/" + game_id + ".txt"
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file_to_attach = "app/anotations/" + game_id + ".pgn"
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try:
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attachment = open(file_to_attach, 'rb')
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@ -697,19 +666,20 @@ def send_anotation(game_id):
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print(auth_error)
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pass
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return emailed
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return (emailed, game_id, game_found)
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except socket.gaierror as socket_error:
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print(socket_error)
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pass
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return emailed
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return (emailed, game_id, game_found)
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except SMTPRecipientsRefused as recip_error:
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print(recip_error)
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pass
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return emailed
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return (emailed, game_id, game_found)
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def close_game(username):
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@ -1464,7 +1434,7 @@ if __name__ == '__main__':
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if emailed == False and game_found == True:
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toot_text = '@'+username + send_error
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toot_text = '@'+username + ' ' + send_error
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elif emailed == True and game_found == True:
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@ -1580,6 +1550,8 @@ if __name__ == '__main__':
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else:
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san_move = board.san(chess.Move.from_uci(moving))
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check = False
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playing_user = next_move(username)
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@ -1712,7 +1684,7 @@ if __name__ == '__main__':
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game_moves = board.ply()
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save_anotation(moving)
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save_anotation(moving, san_move)
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update_moves(username, game_moves)
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