mastochess/mastochess.py

1398 líneas
35 KiB
Python

import pdb
import sys
import os
import os.path
import re
import unidecode
from datetime import datetime, timedelta
from mastodon import Mastodon
import psycopg2
import chess
import chess.svg
from cairosvg import svg2png
def cleanhtml(raw_html):
cleanr = re.compile('<.*?>')
cleantext = re.sub(cleanr, '', raw_html)
return cleantext
def unescape(s):
s = s.replace("&apos;", "'")
return s
def get_bot_id():
###################################################################################################################################
# get bot_id from bot's username
try:
conn = None
conn = psycopg2.connect(database = mastodon_db, user = mastodon_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("select id from accounts where username = (%s) and domain is null", (bot_username,))
row = cur.fetchone()
if row != None:
bot_id = row[0]
cur.close()
return bot_id
except (Exception, psycopg2.DatabaseError) as error:
print(error)
finally:
if conn is not None:
conn.close()
def get_user_domain(account_id):
try:
conn = None
conn = psycopg2.connect(database = mastodon_db, user = mastodon_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("select username, domain from accounts where id=(%s)", (account_id,))
row = cur.fetchone()
if row != None:
username = row[0]
domain = row[1]
cur.close()
return (username, domain)
except (Exception, psycopg2.DatabaseError) as error:
print(error)
finally:
if conn is not None:
conn.close()
def get_piece_name(captured_piece):
if captured_piece == 1:
piece_name = "un Peó"
if captured_piece == 2:
piece_name = "un cavall"
if captured_piece == 3:
piece_name = "l'àlfil"
if captured_piece == 4:
piece_name = "una torre"
if captured_piece == 5:
piece_name = "la Reina"
if captured_piece == 6:
piece_name = "el Rei"
return piece_name
def get_moved_piece_name(moved_piece):
if moved_piece == 1:
moved_piece_name = "P"
if moved_piece == 2:
moved_piece_name = "C"
if moved_piece == 3:
moved_piece_name = "A"
if moved_piece == 4:
moved_piece_name = "T"
if moved_piece == 5:
moved_piece_name = "D"
if moved_piece == 6:
moved_piece_name = "R"
return moved_piece_name
def get_notification_data():
try:
account_id_lst = []
status_id_lst = []
text_lst = []
visibility_lst = []
url_lst = []
search_text = ['fi','mou','nova','jocs']
conn = None
conn = psycopg2.connect(database = mastodon_db, user = mastodon_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
i=0
while i < len(search_text):
like_text = "%"+search_text[i]+"%"
select_query = "select account_id, id, text, visibility, url, created_at from statuses where text like (%s) and created_at + interval '60 minutes' > now() - interval '5 minutes'"
select_query += " and id=any (select status_id from mentions where account_id=(%s)) order by created_at asc"
cur.execute(select_query, (like_text, str(bot_id)))
rows = cur.fetchall()
for row in rows:
account_id_lst.append(row[0])
status_id_lst.append(row[1])
text_lst.append(row[2])
if row[3] == 0:
visibility_lst.append('public')
elif row[3] == 1:
visibility_lst.append('unlisted')
elif row[3] == 2:
visibility_lst.append('private')
elif row[3] == 3:
visibility_lst.append('direct')
url_lst.append(row[4])
i += 1
cur.close()
return (account_id_lst, status_id_lst, text_lst, visibility_lst, url_lst)
except (Exception, psycopg2.DatabaseError) as error:
print(error)
finally:
if conn is not None:
conn.close()
def update_replies(status_id, username, now):
post_id = status_id
try:
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
insert_sql = "insert into botreplies(status_id, query_user, status_created_at) values(%s, %s, %s) ON CONFLICT DO NOTHING"
cur.execute(insert_sql, (post_id, username, now))
conn.commit()
cur.close()
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def check_replies(status_id):
post_id = status_id
replied = False
try:
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("select status_id from botreplies where status_id=(%s)", (post_id,))
row = cur.fetchone()
if row != None:
replied = True
else:
replied = False
cur.close()
return replied
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def current_games():
player1_name_lst = []
player2_name_lst = []
game_status_lst = []
game_link_lst = []
next_move_lst = []
try:
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("select white_user, black_user, chess_status, chess_link, next_move from games where not finished")
rows = cur.fetchall()
for row in rows:
player1_name_lst.append(row[0])
if row[1] != None:
player2_name_lst.append(row[1])
else:
player2_name_lst.append(" ")
game_status_lst.append(row[2])
game_link_lst.append(row[3])
next_move_lst.append(row[4])
cur.close()
return (player1_name_lst, player2_name_lst, game_status_lst, game_link_lst, next_move_lst)
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def check_games():
game_id = ''
white_user = ''
black_user = ''
on_going_game = ''
waiting = False
playing_user = ''
try:
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
### check if there is an ongoing game
cur.execute("SELECT game_id, white_user, black_user, chess_game, waiting, next_move FROM games where not finished and white_user=(%s) ", (username,))
row = cur.fetchone()
if row == None:
cur.execute("SELECT game_id, white_user, black_user, chess_game, waiting, next_move FROM games where not finished and black_user=(%s)", (username,))
row = cur.fetchone()
if row == None:
is_playing = False
else:
is_playing = True
game_id = row[0]
white_user = row[1]
if row[1] != None:
black_user = row[2]
else:
black_user = ''
on_going_game = row[3]
waiting = row[4]
playing_user = row[5]
else:
is_playing = True
game_id = row[0]
white_user = row[1]
if row[2] != None:
black_user = row[2]
else:
black_user = ''
on_going_game = row[3]
waiting = row[4]
playing_user = row[5]
cur.close()
return (is_playing, game_id, white_user, black_user, on_going_game, waiting, playing_user)
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def new_game(toot_url):
try:
game_status = 'waiting'
waiting = True
board_game = board.fen()
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
insert_query = 'INSERT INTO games(created_at, white_user, chess_game, chess_status, waiting, updated_at, chess_link) VALUES (%s, %s, %s, %s, %s, %s, %s) ON CONFLICT DO NOTHING'
cur.execute(insert_query, (now, username, board_game, game_status, waiting, now, toot_url))
insert_query = 'INSERT INTO stats(created_at, white_user) VALUES (%s,%s) ON CONFLICT DO NOTHING'
cur.execute(insert_query, (now, username,))
conn.commit()
cur.close()
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def update_game(board_game, toot_url):
try:
now = datetime.now()
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("update games set chess_game=(%s), chess_link=(%s), updated_at=(%s) where game_id=(%s)", (board_game, toot_url, now, game_id,))
conn.commit()
cur.close()
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def save_annotation():
square_index = chess.SQUARE_NAMES.index(moving[2:])
moved_piece = board.piece_type_at(square_index)
moved_piece_name = get_moved_piece_name(moved_piece)
game_file = "anotations/" + str(game_id)
if moved_piece_name == 'P':
moved_piece_name = moved_piece_name.replace('P','')
if capture == True:
moved_piece_name = moved_piece_name + "X"
if check == True:
moved_piece_name = moved_piece_name + moving[2:] + "+"
if checkmate == True:
moved_piece_name = moved_piece_name + "+"
if bool(board.turn == chess.BLACK) == True:
if check != True and checkmate != True:
line_data = str(board.fullmove_number) + ". " + moved_piece_name + moving[2:]
else:
line_data = str(board.fullmove_number) + ". " + moved_piece_name
else:
moved_piece_name = moved_piece_name.lower()
if check != True and checkmate != True:
line_data = " - " + moved_piece_name + moving[2:] + "\n"
else:
line_data = " - " + moved_piece_name + "\n"
if not os.path.isfile(game_file):
file_header = "Partida: " + str(game_id) + "\n" + white_user + " / " + black_user + "\n\n"
with open(game_file, 'w+') as f:
f.write(file_header)
with open(game_file, 'a') as f:
f.write(line_data)
else:
with open(game_file, 'a') as f:
f.write(line_data)
def close_game():
now = datetime.now()
waiting = False
finished = True
try:
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("update games set waiting=(%s), finished=(%s), updated_at=(%s) where game_id=(%s)", (waiting, finished, now, game_id))
cur.execute("update stats set winner=(%s), finished=(%s), updated_at=(%s) where game_id=(%s)", (username, finished, now, game_id))
conn.commit()
cur.close()
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def get_stats(player):
played_games = 0
wins = 0
try:
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("select count(*) from stats where white_user = (%s) or black_user = (%s) and finished", (player, player))
row = cur.fetchone()
if row != None:
played_games = row[0]
cur.execute("select count(*) from stats where winner = (%s) and finished", (player,))
row = cur.fetchone()
if row != None:
wins = row[0]
cur.close()
return (played_games, wins)
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def waiting_games():
try:
game_id = ''
game_waiting = False
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("select game_id from games where waiting order by game_id desc limit 1")
row = cur.fetchone()
if row != None:
game_id = row[0]
game_waiting = True
cur.close()
return (game_id, game_waiting)
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def join_player():
try:
now = datetime.now()
game_status = 'waiting'
waiting = True
moves = 0
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("update games set black_user=(%s), chess_status='playing', waiting='f', updated_at=(%s), moves=(%s) where game_id=(%s)", (username, now, moves, game_id,))
cur.execute("update stats set black_user=(%s), updated_at=(%s) where game_id=(%s)", (username, now, game_id,))
conn.commit()
cur.execute("select white_user, chess_game from games where game_id=(%s)", (game_id,))
row = cur.fetchone()
if row != None:
white_user = row[0]
chess_game = row[1]
cur.execute("update games set next_move=(%s), updated_at=(%s) where game_id=(%s)", (white_user, now, game_id,))
conn.commit()
cur.close()
game_status = 'playing'
return (game_status, white_user, chess_game)
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def update_moves(username, game_moves):
try:
now = datetime.now()
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("update games set next_move=(%s), last_move=(%s), moves=(%s), updated_at=(%s) where game_id=(%s)", (playing_user, username, game_moves, now, game_id,))
conn.commit()
cur.close()
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def next_move(playing_user):
try:
now = datetime.now()
waiting = True
conn = None
conn = psycopg2.connect(database = chess_db, user = chess_db_user, password = "", host = "/var/run/postgresql", port = "5432")
cur = conn.cursor()
cur.execute("select white_user, black_user, last_move, moves from games where game_id=(%s)", (game_id,))
row = cur.fetchone()
if row != None:
white_user = row[0]
black_user = row[1]
last_move = row[2]
moves = row[3]
if last_move != None:
if playing_user == white_user:
playing_user = black_user
elif playing_user == black_user:
playing_user = white_user
else:
last_move = white_user
cur.execute("update games set next_move=(%s), updated_at=(%s) where game_id=(%s)", (playing_user, now, game_id,))
conn.commit()
cur.close()
return playing_user
except (Exception, psycopg2.DatabaseError) as error:
sys.exit(error)
finally:
if conn is not None:
conn.close()
def replying():
reply = False
moving = ''
content = cleanhtml(text)
content = unescape(content)
try:
start = content.index("@")
end = content.index(" ")
if len(content) > end:
content = content[0: start:] + content[end +1::]
neteja = content.count('@')
i = 0
while i < neteja :
start = content.rfind("@")
end = len(content)
content = content[0: start:] + content[end +1::]
i += 1
question = content.lower()
query_word = question
query_word_length = len(query_word)
if unidecode.unidecode(question)[0:query_word_length] == query_word:
if query_word[0:4] == 'nova':
reply = True
elif query_word[0:3] == 'mou':
moving = query_word[4:query_word_length].replace(" ","")
reply = True
elif query_word[0:2] == 'fi':
reply = True
elif query_word[0:4] == 'jocs':
reply = True
else:
reply = False
return (reply, query_word, moving)
except ValueError as v_error:
print(v_error)
def mastodon():
# Load secrets from secrets file
secrets_filepath = "secrets/secrets.txt"
uc_client_id = get_parameter("uc_client_id", secrets_filepath)
uc_client_secret = get_parameter("uc_client_secret", secrets_filepath)
uc_access_token = get_parameter("uc_access_token", secrets_filepath)
# Load configuration from config file
config_filepath = "config/config.txt"
mastodon_hostname = get_parameter("mastodon_hostname", config_filepath)
bot_username = get_parameter("bot_username", config_filepath)
# Initialise Mastodon API
mastodon = Mastodon(
client_id = uc_client_id,
client_secret = uc_client_secret,
access_token = uc_access_token,
api_base_url = 'https://' + mastodon_hostname,
)
# Initialise access headers
headers={ 'Authorization': 'Bearer %s'%uc_access_token }
return (mastodon, mastodon_hostname, bot_username)
def db_config():
# Load db configuration from config file
config_filepath = "config/db_config.txt"
mastodon_db = get_parameter("mastodon_db", config_filepath)
mastodon_db_user = get_parameter("mastodon_db_user", config_filepath)
chess_db = get_parameter("chess_db", config_filepath)
chess_db_user = get_parameter("chess_db_user", config_filepath)
return (mastodon_db, mastodon_db_user, chess_db, chess_db_user)
def get_parameter( parameter, file_path ):
if not os.path.isfile(file_path):
print("File %s not found, exiting."%file_path)
sys.exit(0)
with open( file_path ) as f:
for line in f:
if line.startswith( parameter ):
return line.replace(parameter + ":", "").strip()
print(file_path + " Missing parameter %s "%parameter)
sys.exit(0)
def create_dir():
if not os.path.exists('games'):
os.makedirs('games')
if not os.path.exists('anotations'):
os.makedirs('anotations')
def usage():
print('usage: python ' + sys.argv[0] + ' --play')
###############################################################################
# main
if __name__ == '__main__':
# usage modes
if len(sys.argv) == 1:
usage()
elif len(sys.argv) == 2:
if sys.argv[1] == '--play':
mastodon, mastodon_hostname, bot_username = mastodon()
mastodon_db, mastodon_db_user, chess_db, chess_db_user = db_config()
now = datetime.now()
create_dir()
bot_id = get_bot_id()
account_id_lst, status_id_lst, text_lst, visibility_lst, url_lst = get_notification_data()
i = 0
while i < len(account_id_lst):
account_id = account_id_lst[i]
username, domain = get_user_domain(account_id)
status_id = status_id_lst[i]
replied = check_replies(status_id)
if replied == True or domain != None:
i += 1
continue
if domain != None:
update_replies(username, status_id)
i += 1
# listen them or not
text = text_lst[i]
reply, query_word, moving = replying()
visibility = visibility_lst[i]
status_url = url_lst[i]
if query_word != "jocs":
is_playing, game_id, white_user, black_user, on_going_game, waiting, playing_user = check_games()
if game_id == '':
game_id, game_waiting = waiting_games()
else:
is_playing = True
if reply == True and is_playing == False:
if query_word == 'nova' and not game_waiting:
board = chess.Board()
svgfile = chess.svg.board(board=board)
board_file = 'games/' + str(game_id) + '_board.png'
svg2png(bytestring=svgfile,write_to=board_file)
toot_text = "@"+username+ " partida iniciada! Esperant jugador... " +"\n"
toot_text += '\n'
image_id = mastodon.media_post(board_file, "image/png").id
toot_id = mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility, media_ids={image_id})
toot_url = toot_id.uri
new_game(toot_url)
update_replies(status_id, username, now)
elif query_word == 'nova' and game_waiting:
game_status, white_user, chess_game = join_player()
playing_user = white_user
next_move(username)
board = chess.Board(chess_game)
svgfile = chess.svg.board(board=board)
board_file = 'games/' + str(game_id) + '_board.png'
svg2png(bytestring=svgfile,write_to=board_file)
toot_text = "@"+username + " jugues amb " + white_user + "\n"
toot_text += '\n'
toot_text += "@"+white_user + ": el teu torn" + "\n"
toot_text += '\n'
toot_text += '#escacs' + '\n'
image_id = mastodon.media_post(board_file, "image/png").id
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility, media_ids={image_id})
game_moves = board.ply()
update_moves(username, game_moves)
update_replies(status_id, username, now)
else:
update_replies(status_id, username, now)
elif reply and is_playing:
if query_word == 'nova':
toot_text = "@"+username + ' ja tenies iniciada una partida!' + '\n'
if black_user != '':
toot_text += '@'+white_user + ' / ' + '@'+black_user + '\n'
else:
toot_text += "espera l'altre jugador" + '\n'
toot_text += '\n'
toot_text += '#escacs' + '\n'
board = chess.Board(on_going_game)
svgfile = chess.svg.board(board=board)
board_file = 'games/' + str(game_id) + '_board.png'
svg2png(bytestring=svgfile,write_to=board_file)
image_id = mastodon.media_post(board_file, "image/png").id
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility, media_ids={image_id})
update_replies(status_id, username, now)
elif query_word[0:3] == 'mou' and playing_user == username:
board = chess.Board(on_going_game)
try:
if chess.Move.from_uci(moving) not in board.legal_moves:
toot_text = "@"+username + ": " + moving + " és un moviment il·legal. Torna a tirar." + "\n"
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility)
update_replies(status_id, username, now)
else:
check = False
playing_user = next_move(username)
if bool(board.is_capture(chess.Move.from_uci(moving))):
capture = True
square_capture_index = chess.SQUARE_NAMES.index(moving[2:])
captured_piece = board.piece_type_at(square_capture_index)
piece_name = get_piece_name(captured_piece)
else:
capture = False
board.push(chess.Move.from_uci(moving))
if bool(board.is_check()):
if username == white_user:
king_square = board.king(chess.BLACK)
check = True
else:
king_square = board.king(chess.WHITE)
check = True
if board.is_game_over() == True:
game_moves = board.ply()
close_game()
checkmate = True
else:
checkmate = False
if check == True and checkmate == False:
toot_text = "@"+playing_user + " " + username + " t'ha fet escac!\n"
elif check == True and checkmate == True:
toot_text = "\nEscac i mat! (en " + str(game_moves) + " moviments)" + "\n\nEl guanyador és: " + "@"+username + '\n'
toot_text += "\n@"+playing_user + ": ben jugat!" + "\n"
toot_text += "\nPartides guanyades:" + "\n"
played_games, wins = get_stats(username)
toot_text += username + ": " + str(wins) + " de " + str(played_games) + "\n"
played_games, wins = get_stats(playing_user)
toot_text += playing_user + ": " + str(wins) + " de " + str(played_games) + "\n"
else:
toot_text = "@"+playing_user + ' el teu torn.'+ '\n'
if capture == True and checkmate == False:
toot_text += "\n* has perdut " + piece_name + "!\n"
toot_text += '\n#escacs' + '\n'
if username == white_user:
if check == True:
svgfile = chess.svg.board(board=board, orientation=chess.BLACK, lastmove=chess.Move.from_uci(moving), check=board.king(chess.BLACK))
else:
svgfile = chess.svg.board(board=board, orientation=chess.BLACK, lastmove=chess.Move.from_uci(moving))
else:
if check == True:
svgfile = chess.svg.board(board=board, orientation=chess.WHITE, lastmove=chess.Move.from_uci(moving), check=board.king(chess.WHITE))
else:
svgfile = chess.svg.board(board=board, orientation=chess.WHITE, lastmove=chess.Move.from_uci(moving))
board_file = 'games/' + str(game_id) + '_board.png'
svg2png(bytestring=svgfile,write_to=board_file)
image_id = mastodon.media_post(board_file, "image/png").id
toot_id = mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility, media_ids={image_id})
toot_url = toot_id.uri
board_game = board.fen()
update_game(board_game, toot_url)
game_moves = board.ply()
save_annotation()
update_moves(username, game_moves)
update_replies(status_id, username, now)
except ValueError as v_error:
print(v_error)
toot_text = "@"+username + ' moviment il·legal! (' + moving + '!?)\n'
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility)
update_replies(status_id, username, now)
pass
except AssertionError as a_error:
print(a_error)
toot_text = "@"+username + ' moviment il·legal! (' + moving + '!?)\n'
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility)
update_replies(status_id, username, now)
pass
elif query_word[0:2] == 'fi':
if black_user != '':
if username == white_user:
toot_text = "@"+username + " ha deixat la partida amb " + "@"+black_user
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility)
close_game()
update_replies(status_id, username, now)
i += 1
continue
else:
toot_text = "@"+username + " ha deixat la partida amb " + white_user
mastodon.statud_post(toot_text, in_reply_to_id=status_id,visibility=visibility)
close_game()
update_replies(status_id, username, now)
i += 1
continue
else:
toot_text = "@"+username + " has abandonat la partida en espera."
mastodon.status_post(toot_text, in_reply_to_id=status_id, visibility=visibility)
close_game()
update_replies(status_id, username, now)
i += 1
continue
elif query_word == 'jocs':
player1_name_lst, player2_name_lst, game_status_lst, game_link_lst, next_move_lst = current_games()
if len(player1_name_lst) > 0:
toot_text = "@"+username + " partides iniciades:" + "\n"
i = 0
while i < len(player1_name_lst):
if game_status_lst[i] == 'waiting':
toot_text += "\n" + player1_name_lst[i] + " / " + player2_name_lst[i] + " (en espera...)" + "\n"
else:
if next_move_lst[i] == player1_name_lst[i]:
toot_text += "\n*" + player1_name_lst[i] + " / " + player2_name_lst[i] + " (en joc)" + "\n"
else:
toot_text += "\n" + player1_name_lst[i] + " / *" + player2_name_lst[i] + " (en joc)" + "\n"
if game_link_lst[i] != None:
toot_text += str(game_link_lst[i]) + "\n"
i += 1
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility)
else:
toot_text = "@"+username + " cap partida en joc" + "\n"
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility)
update_replies(status_id, username, now)
else:
if playing_user == None:
toot_text = "@"+username + " no és el teu torn." + "\n"
else:
toot_text = "@"+username + " és el torn de " + playing_user + "\n"
toot_text += '\n'
toot_text += '#escacs' + '\n'
board = chess.Board(on_going_game)
if username == white_user:
svgfile = chess.svg.board(board=board, orientation=chess.BLACK)
else:
svgfile = chess.svg.board(board=board, orientation=chess.WHITE)
board_file = 'games/' + str(game_id) + '_board.png'
svg2png(bytestring=svgfile,write_to=board_file)
image_id = mastodon.media_post(board_file, "image/png").id
mastodon.status_post(toot_text, in_reply_to_id=status_id,visibility=visibility, media_ids={image_id})
update_replies(status_id, username, now)
i += 1