Hobby OS for x86 (WIP)
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Arnau Camprubí f23e5e8ced
Initrd multiboot module
3 months ago
config Initrd multiboot module 3 months ago
scripts Initrd multiboot module 3 months ago
src Initrd multiboot module 3 months ago
.gitignore Initial code organization and GCC+binutils toolchain 8 months ago
LICENSE GPLv3 license 8 months ago
Makefile Initrd multiboot module 3 months ago
README.md Fixed typo 3 months ago
STYLE.md Basic code styling conventions 5 months ago



Hobby OS, multiboot-compliant

What is quark?

A quark is an elemental fermion described in the... Oh, the OS?

Quark is a work-in-progress open-source OS designed to be easily scalable. It has been my main project since June 16th.

But what does it do for now?

As I said, it's a WIP, so it's gonna be growing. But I have some planned milestones. Here they are:

Milestone 1: Basic kernel

  • x86-specific things
    • Interrupts (IDT, IRQ, ISR, PIC)
    • GDT
    • PIT timer
  • Basic VGA text mode output
  • PS/2 keyboard
  • UART drivers
  • Physical memory manager
  • Virtual memory manager
  • Virtual file system (mount and unmount capabilities)
  • QROFS file system

Milestone 2: Users, welcome

  • User space
  • Process management
  • ELF parser
  • Shell now is a user space program
  • Some drivers are now in user space

Milestone 3: Graphics

  • Basically everything about GUI and stuff

Milestone 4: Connections and security

  • Ethernet driver
  • IPv4 (or maybe v6?) stack
  • TCP/IP stack
  • Network application layer
    • HTTP
  • Criptography (with hardware acceleration)

Milestone 5: There you go! Free way!

  • Some WiFi drivers
  • USB drivers
  • Applications!
    • File manager
    • Web browser
    • Terminal
  • Package manager
  • Some outside-of-the-box stuff
    • A web page
      • Wiki
      • Downloads
      • Forums
    • Matrix community server

And more! (when we get there)

Are contributions accepted?

Yes, of course! Feel free to create an issue reporting a bug or requesting some feature. Or even do a pull request!

You can even fork this project, if you want to, and continue by your way (just make sure to keep GPLv3!)