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Basic code styling conventions
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STYLE.md
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# Code styling guide
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This document describes the code styling conventions to use for any contribution to this project
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## Global
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Some conventions are applied to all languages (unless otherwise indicated)
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- 4 space indentation
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- Comments should have a space between the symbol designating it and the comment itself
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## C
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```c
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// Pre-processor directives should generally go in the following order:
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// 1. #pragma
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// 2. #include
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// 3. #define
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// Includes with <> should go before includes with ""
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#include <stdint.h>
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#include "vga.h"
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// Pre-processor definitions should be in UPPER_SNAKE_CASE
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#define SOME_DEFINE
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// All function and variable names should be in lower_snake_case
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int add(int a, int b);
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// Opening curly brackets ('{') should NOT go in a separate line
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int add(int a, int b){
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return a + b;
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}
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// Asterisks denoting a pointer should be separated from the
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// type definition but NOT from the variable/function name
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// Examples:
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// - char *str <- This is ok
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// - char* str <- This is NOT ok
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// - char * str <- This is NOT ok
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// - char*str <- This is NOT ok
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// This also applies to casts:
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// - (char *)str <- This is ok
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// - (char*)str <- This is NOT ok
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void say(char *str){
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printf("You said: %s\n", str);
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}
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int main(){
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say("Hello");
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// Switch statement should be as shown below
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switch(add(1, 1)){
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case 0:
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// ...
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break;
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case 1:
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// ...
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break;
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case 2:
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// ...
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break;
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default:
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// ...
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}
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return add(3, 4);
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}
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```
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## x86 nasm assembly
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```assembly
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; Directives such as "bits 32" should be encapsulated with []
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[bits 32]
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; Everything is written in lowercase
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start:
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; Instructions should be 1-level indented
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mov eax, ebx
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```
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